DEVELOP AND SUPPORT A Proprietary Multi-Platform Game Engine
SENIOR ENGINE PROGRAMMER NEW IP
RESPONSIBILITIES
We are seeking a talented Engine / Tools Programmer to join our team. The job will require development and support for a multi-platform game engine in cooperation with other programmers and designers to design, implement, polish, debug, and optimize high quality engine features and tools.
Development and support of engine features and tools.
Ability to rapidly prototype feature ideas, and then properly implement features once determined to be final.
Keep track of code quality and style.
Determine tasks to implement features and systems, and accurately determine associated timelines.
Implement features taking care to write efficient code and with an eye to a quality end-user experience.
Write clean, professional, and maintainable code.
Troubleshoot complex problems as they arise and construct solutions to unforeseen design problems in a timely manner.
Writing necessary supporting documentation.
REQUIREMENTS
Strong C++ programming skills.
3+ years of professional experience.
Proficiency with source control, debuggers, profilers, and other software development tools.
Proficiency at code optimizations.
Excellent communicator with strong verbal and written English skills.
Excellent math skills.
Experience with one of modern game engines (such as Unreal Engine).
Experience with multiplatform development.
Excellent problem-solving skills.
Self-direction and motivation.
Understanding of the full software development life cycle.
Preferences
Bachelor's degree in Computer Science.
Strong understanding of Data Driven paradigms and implementations.
Prior tools programming experience with credits on a shipped title.
Experience and comfortable working closely with an agile multidisciplinary team.
A passion for games.